Input data from the modeler
Another special type of node, called LineSource allows you to get geometry directly from the modeler. These are the steps:
Create a geometry source node
In the modeler, select the geometry you want to use as source and click the icon “Set Source”
In the dialog that pops up, select the LineSource node. Now the geometry should appear inside Viz
If you modify the geometry inside the modeler, it will be automatically updated inside Viz on the fly.
Note: If you can select multiple geometries in the modeler, they will all be imported to the same geometry source node, in the form of a list (see Lists)